Review
our score (out of 10)8

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I will admit that I don’t fall under the typical GTA fanboy category, i.e. I have never preordered a Grand Theft Auto game or even waited in line for one on release date. Whether or not this due to my lack of past, current, and future PS2 ownership is another story, but this GTA release was no different for me. April 29, 2008 was just another day for me but for the brainwashed, wet-dreaming GTA die-hards, this was the day of deliverance.

Having only played Grand Theft Auto III extensively before, I figured I would wait for the normal sites to review the game, namely Gamespot and IGN, before forking over any money to the franchise. The rave reviews began to pour in with every site and person from here to eternity praising this game as a masterpiece comparable to Michaelangelo or Da Vinci. Any game that can cause millions of single nerdy men to shit their shorts and still have them sit down for hours at a time in their soiled apparel to play a game should be amazing right? I thought so too. Needless to say, I bought that game a few days later thinking, “My life is about to change forever because I have found the digital Holy Grail.”
A few weeks and numerous hours of gameplay later, I feel safe to say that this is just another example of a game that does not live up to the hype. Honestly, I feel more used than a five-dollar whore at this point. This game was praised and blessed by conservative and liberal reviewers alike and was supposed to be the Mecca of the present gaming scene. This game feels less like FF7 and more like Fable, a game that can eat up time but leaves you feeling confused and and wanting. Before I get flamed more than a 19 year old slut in 1692 Salem, I would like to expound my feelings through a (slightly) comprehensive review.
Controls: The controls for physical movement are pretty much standard for a 360 game with the left joystick controlling front/back movement and the right joystick controlling camera movement. The button layout for most of the controls is well done with good placement of buttons for gunplay, driving, and flying. The problems come in the form of some collision detection problems, turning radius, and gun control issues during firefights. Normally when I quickly rotate the joystick around to point a gun 180 degrees behind me, I want the camera to move quickly. This is not the case in GTA4 and it led to a number of deaths resulting from even minor gun battles. Thankfully Rockstar decided to hop on the bandwagon and put a cover mechanism into the game so I didn’t die 5 seconds into every fight. The problem here is that the auto-lock feature loves to lock onto the closest target EVERY FRIGGIN TIME. That might be good if I need to shotgun my way out of a room but when I have the cursor placed on a distant target I want to lock onto that person, not the guy behind the wall 10 feet away from me. Fans of GTA and similar games will have a learning curve to overcome when beginning to drive in GTA4. Be prepared to brake a lot and break a lot (of cars and bones). Other minor issues I had were the inability to turn well when coming around walls and when going up and down stairwells.
Variety: GTA games have historically offered a wider range of weapons and vehicles in each subsequent game. There is a plentiful amount of land vehicles including cars, trucks, and motorcycles along with specialties like the firetruck, police car, and SWAT truck. A few types of boats and helicopters round out the vehicles but there is a lack of planes and tanks this time around (I guess people might get upset about flying a 747 into a digital Empire State Building). What disappointed me was the lack of firearms available with only 2 versions of each weapon set (pistol, SMG, shotgun, Assault rifle, Sniper rifle, explosive) available. I would have liked a little more variety in my arsenal that just the standard cookie cutter guns of yesteryear.
The GTA franchise is always full of mission based play where you either meet a person and complete mission for said person, or you participate in some side job. GTA4 is no different with the standard variety of mob related missions and some other missions involving vigilantism, drug trafficking, and vehicular theft (surprise, surprise). For the most part, missions involve either killing someone, chasing and then killing someone, or taxiing someone around. There is something left to be desired about constant hitman and chauffeur missions although there are a few missions which are genuinely exciting and difficult. Anyone who has seen the movie Heat will enjoy what is hands down the greatest mission in the game, and perhaps the best mission in a GTA game to date.
There’s other shit to do like get a lap dance at the strip club, get wasted at the bar, or play one of the few minigames. The problem with this is that it’s really out of the way most of the time and unless you wanna spend half your time entertaining friends then you are gonna ignore these things. As redundant as it is, I would rather be running around blowing things up than taking my cousin to a cabaret club. The only thing I liked about these extracurriculars was the comedy club with real comedians (Ricky Gervais and Katt Williams) as the headliners.
Graphics: The GTA franchise has never been renowned for its graphical accomplishments, something which is quite understandable considering the vast size of the cities in each game. GTA4 looks fairly amazing for an environment which is massive in size. Character models are fairly detailed close up and the cities look almost picture perfect. Some sections of the city look somewhat bland, but to be honest some real life ghettos look pretty bleak and bland. There are plenty of beautiful sights to see throughout Liberty City which greatly resemble real New York City attractions. If there is one bright beacon of hope in this game, it is the quality of the graphics.

Audio: The audio in this game has its soaring highs in terms of sound effects, dialogue, and recorded talk shows and its massive dumps in terms of every radio station in the game. If I wasn’t driving around in a car with other characters spouting vulgar and comical lines, I was mostly listening to my own music via stereo system. I can understand the trouble it takes to get the licensing for a good soundtrack for the game’s radio stations but I can’t recall hearing a single memorable song throughout my entire 40 hours of playtime. I have no need for 5 rap stations and 1 classic rock station that plays no rock.
Storyline: The story of GTA4 can be summed up just by watching the television commercial for the game. Eastern Bloc guy comes to America. Eastern Bloc guy is looking for guy who betrayed him. Eastern Bloc guy kills enough guys for the mob until he finds the aforementioned betrayer. Yes there are a number of named characters who give you missions along the way but nobody truly intriguing. I’ve never played any GTA game for the storyline but I thought that this one might have a chance to provide some thought-provoking plot to supplement the redundant mob killings. None of the characters are really memorable and even the death of an important character at the game’s conclusion was met with utter complacency on my part.
Final Thoughts: Grand Theft Auto IV had a chance to be amazing and was certainly hyped up to be the greatest game of the past decade. However, it was still lacking in certain areas that keep it from being the best it could be. I would like to see some deviation from the same generic Mob related killing missions which permeate every one of these games. This game scores high for graphics and environment, moderate for audio and controls, and low for mission variety. The city made an amazing sandbox environment, but lacked enough substance to keep me excited throughout the whole game. I thought I was done spending half my time traveling in a game when I quit World of Warcraft but I now stand corrected. If you want a game that can kill a lot of time then pick GTA4 up. Just don’t buy into the hype and expect it to change your life.
Begin the flaming, fanboys. I’m out.